“Communicating what truly moves and motivates you means looking deep into your essential values and desired goals. Then we can craft those discoveries into the perfect format to engage your audience.”
Communication
Effective communication is not just an end deliverable. It is a process of inquiry and discovery, which starts with you—not who you may want to be, but who you (or your organization) actually are. Our information gathering may include interviews, digging into files, researching across departments and up and down hierarchies, facilitating focus groups and data analysis--whatever will help us, collaboratively, illuminate the essence of your message.
It’s a process of inquiry and discovery, leading...where? That’s the question our process will guide you to discover.
The final form of your communication could look familiar, like an annual report, grant or case study. Or, it could be something more unusual, like a facilitated story-gathering session, or, totally customized, like an interactive event or guided tour.
Telling the story you want to tell so that it becomes a vehicle for engagement is the art Lise Brenner Enterprises is here to help you make.
“Lise really understands the art of writing... I would definitely work with her again. We got the contract!”
Short Case Studies
Identifying Key Trends for a National Service Organization
PROBLEM: Distill the essential impacts of wildly varied ‘innovation’ projects from a collection of written reports, lists of data points, documentation, media, reviews, and interviews with staff, expert consultants and participating organizations.
DESIRED OUTCOME: Showcase key trends and outcomes and educate donors and the public by clearly illustrating the huge range of ideas being tested by member organizations of all sizes and budgets in wildly different communities.
SOLUTION: Multi-media presentation for key funders that the service organization’s leadership could talk to and with, including supporting materials with back up data and information.
Building Interactive Curriculums
PROBLEM: Creating interactive events for a gallery to serve their multiple demographics (art public, arts in education program for local elementary schools, ESL program, adults with learning disabilities).
DESIRED OUTCOME: Provoke inquiry and interest in the environmental and social history of the surrounding neighborhood in a way that would engage people ranging from artists to school kids to adult learners.
SOLUTION: A familiar game structure—treasure hunt—built from and in the history and landscape of a rapidly gentrifying industrial and immigrant neighborhood. Set up to be played by individuals on their own or as part of a group, and can include more or less facilitation by a leader.